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Frequently Asked Questions (FAQS);faqs.280
Run UNCPT on PLUGH.DAT. You want to extract the AFM file (if present),
the documentation or readme file (if present), and the Type1 outline
file. The AFM and README files will be in the data fork of the archive
file. The Type1 outline will be in the resource fork. The AFM and
README files have Mac "TEXT" type. The Type1 outline file has "LWFN"
type. I'm not trying to describe this part in a step-by-step fashion.
Use the docs for UNCPT and UNSIT as a guide. If you got this far you
probably won't have much difficulty. If you do, drop me a line and I'll
try to help.
If the font does not contain an AFM file, extract the screen font.
Screen fonts frequently have the extension .bmap and are "FFIL" type
files. Use Bmap2AFM to construct an AFM from the screen font. If the
archive _does_ contain an AFM file, it's safe to bet that the author's
AFM will be better than the one created by Bmap2AFM.
Finally, run REFONT on the Type1 outline that you extracted above. The
result should be an appropriate PC type1 outline. REFONT will create a
PFM file for you from the AFM file, if you desire.
Remember to register your shareware...
5.1 Converting PC Type1 fonts into TeX PK bitmap fonts
The release of PS2PK by Piet Tutelaers <rcpt@urc.tue.nl> is a godsend to
those of us without PostScript printers. PS2PK converts PC/Unix format
Type 1 fonts into TeX PK files. Used in conjunction with the AFM2TFM
utility for creating TeX metric files, this allows almost anyone to use
Type 1 PostScript fonts. PS2PK is distributed under the GNU License and
has been made to run under MS-DOS with DJGPP's free GNU C compiler. The
PC version requires a 386 or more powerful processor. Check with Archie
for a source near you.
Note: if TeX PK files are not directly usable for you, there seems to be
a fair possibility that LaserJet softfonts would be useful. If so, check
below for instructions on converting TeX PK files to LaserJet softfonts.
5.2 Converting TeX PK bitmaps into HP LaserJet softfonts (and vice-versa)
There is some possibility that someone will yell 'conflict of interest'
here, but I don't think so. I wrote the following utilities:
PKtoSFP: convert TeX PK files to LaserJet (bitmapped) softfonts
SFPtoPK: convert LaserJet (bitmapped) softfonts to TeX PK files
But they are completely free, so I don't gain anything by "advertising"
them here. These are MS-DOS platform solutions only. If you know of
other solutions, I would be happy to list them.
5.3. TrueType to HP LaserJet bitmap softfonts (HACK!)
If you have the tools, the following suggestion does work, but it
isn't easy and it hasn't been automated. To be honest, I haven't
really tested it.
If you are using Windows 3.1, get a LaserJet printer driver (you don't
need the printer, just the driver). Using the LaserJet driver, direct
output to a file and print a simple file containing all the letters you
want in the softfont in the font that you are converting. When the print
job has completed, the output file will contain, among other things, a
LaserJet softfont of the TrueType font you selected. If you know the
LaserJet format, you can grab it out of there.
I didn't say it was easy ;-)
This method will not work with ATM [ed: as of 7/92] because ATM does
not construct a softfont; it downloads the whole page as graphics.
Here is an overview of the LaserJet bitmap softfont format. It should
help you get started. If you have any questions, ask norm
<walsh@cs.umass.edu>. If anyone wants to write better instructions... ;-)
Many details are omitted from this description. They are thoroughly
discussed in the HP Technical Reference for each model of laser printer.
I recommend purchasing the Tech Ref. If you have additional questions
and do not plan to purchase the Tech Ref (or do not wish to wait for its
arrival), you can ask norm <walsh@cs.umass.edu>.
An HP LaserJet softfont can occur almost anywhere in the output stream
destined for the printer. In particular, it does _not_ have to be
wholly contiguous within the output file. In fact, fonts can be
"intermixed" at will. The following "pieces" make up a font:
A begin font descriptor command (followed by the descriptor) and a
series of begin character descriptor commands (followed by their
associated data). When a new character descriptor is encountered, it
is added to the _current_ font (which may change between descriptors).
In the discussion that follows, the following notational conventions
are followed:
Key elements are surrounded by quotation marks. The quotation marks
are not part of the element. Spaces within the element are for
clarity only, they are not part of the element. All characters
(except ESC and #, described below, are _literal_ and must be
entered in the precise case shown).
ESC means the escape character, ASCII character number 27 decimal.
# means any decimal number. The meaning of the number is described
in the commentary for that element.
What is a font descriptor? A font descriptor begins with a font
descriptor command and is followed immediately by the data for the
descriptor. Font descriptors define data global to the font. In
general, more recent printers are less strict about these parameters
than older printers.
What is the font descriptor command?
"ESC ) s # W"
In this command, # is the number of bytes in the descriptor. The
first element of the descriptor indicates how many of these bytes
should be interpreted as the font descriptor (the remaining bytes
are commentary only--to the printer, at least). This area is
frequently used for copyright information, for example, although
some systems insert kerning data into this area.
What is the font descriptor data?
The data is:
UI Font descriptor size
UB Descriptor format
UB Font type
UI Reserved (should be 0)
UI Baseline distance
UI Cell width
UI Cell height
UB Orientation
B Spacing
UI Symbol set
UI Pitch
UI Height
UI xHeight
SB Width Type
UB Style
SB Stroke Weight
UB Typeface LSB
UB Typeface MSB
UB Serif Style
SB Underline distance
UB Underline height
UI Text Height
UI Text Width
UB Pitch Extended
UB Height Extended
UI Cap Height
UI Reserved (0)
UI Reserved (0)
A16 Font name
?? Copyright, or any other information
Where, UI=unsigned integer, SI=signed integer,
UB=unsigned byte, SB=signed byte,
B=boolean, A16=sixteen bytes of ASCII
After the font name, ?? bytes of extra data may be inserted. These
bytes pad the descriptor out to the length specified in the begin
font descriptor command.
Note: integers are _always_ in big-endian order (MSB first).
What is a character descriptor? A character descriptor describes the
character specific info and the layout of the bitmap. Newer printers
can accept compressed character bitmaps.
What is a character descriptor command?
"ESC * c # E"
The # is the length of the descriptor, in bytes.
What is the character descriptor data?
UB Format
B Continuation
UB Descriptor size
UB Class
UB Orientation
SI Left offset
SI Top offset
UI Character width
UI Character height
SI Delta X
?? Character (bitmap) data.
Although older printers cannot accept characters that include
continuations, newer printers can. If the "continuation" field is
1, the character bitmap data begins immediately after that byte and
the remaining fields _are not_ present.
Ok, now I understand the data, what do I look for in the output stream?
"ESC * c # D" defines the font number (remember the number).
"ESC ) s # W" defines the font descriptor (as described above).
"ESC * c # E" specifies the character code (the #, in this case).
The next character descriptor maps to this position in
the font. Characters do not have to appear in any
particular order.
"ESC ( s # W" defines the character descriptor (as described above).
Remember, these can occur in any order. Experimentation with the
particular driver you are using may help you restrict the number of
different cases that you have to be prepared for.
Please report your experiences using this method to norm
<walsh@cs.umass.edu> (both to satisfy his own curiosity and to help
improve the FAQ).
6. MS-DOS Screen Fonts (EGA/VGA text-mode fonts)
Editors note: the following description was mercilessly stolen from
comp.archives on 02SEP92. It was originally Yossi Gil's
<yogi@cs.ubc.ca> posting.
FNTCOL12.ZIP contains more than 100 text mode fonts for EGA/VGA displays.
It includes fonts in different sizes for Hebrew, Greek, Cyrillic, math
symbols and various type styles including smallcaps and script.
It is available at cs.ubc.ca in /pub/pickup/terse/fntcol12.zip
-- END OF PART III --
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From: walsh@cs.umass.edu (Norman Walsh)
Newsgroups: comp.fonts,news.answers
Subject: comp.fonts FAQ.4.Unix-Info
Summary: This posting answers frequently asked questions about fonts.
It addresses both general font questions and questions that
are specific to a particular platform.
Message-ID: <WALSH.92Dec7141554@ibis.cs.umass.edu>
Date: 7 Dec 92 19:15:54 GMT
Expires: 8 Jan 93 00:00:00 GMT
References: <9212071410.WW57338@cs.umass.EDU>
Sender: news@dime.cs.umass.edu
Reply-To: walsh@cs.umass.edu (Norm Walsh)
Followup-To: poster
Organization: Dept of Comp and Info Sci, Univ of Mass (Amherst)
Lines: 35
Approved: news-answers-request@MIT.Edu
Archive-name: fonts-faq/part05
Version: 1.1.1.
FAQ for comp.fonts: Chapter IV: *nix-specific Info
Version 1.1.1., Release 07DEC92
Welcome to the comp.fonts FAQ. These articles, posted monthly, describe many
of the basic questions that seem to be repeated frequently on comp.fonts.
Your comments are both welcome and encouraged.
The FAQ is divided into chapters. The first chapter is a general overview.
Most of the remaining chapters are more-or-less platform specific.
For more information about the FAQ, please consult the beginning of the first
chapter. The FAQ is always available via anonymous ftp from ibis.cs.umass.edu
in /pub/norm/comp.fonts/FAQ*
This chapter covers the following topics:
0. Please help!
------------------------------------------------------------------------------
0. Please help!
This section needs a lot of work. At the time of this release, I'm not
in a position to write it so I'm leaving it basically blank. Even if
you don't have time to write it, if you know what _should_ be in this
section, please forward it to norm <walsh@cs.umass.edu>.
Please consult the 'utilities' section for more information. Most of the
utilities described in that section run under Unix.
-- END OF PART IV --
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From: walsh@cs.umass.edu (Norman Walsh)
Newsgroups: comp.fonts,news.answers
Subject: comp.fonts FAQ.5.Sun-Info
Summary: This posting answers frequently asked questions about fonts.
It addresses both general font questions and questions that
are specific to a particular platform.
Message-ID: <WALSH.92Dec7141616@ibis.cs.umass.edu>
Date: 7 Dec 92 19:16:16 GMT
Expires: 8 Jan 93 00:00:00 GMT
References: <9212071410.WW57338@cs.umass.EDU>
Sender: news@dime.cs.umass.edu
Reply-To: walsh@cs.umass.edu (Norm Walsh)
Followup-To: poster
Organization: Dept of Comp and Info Sci, Univ of Mass (Amherst)
Lines: 147
Approved: news-answers-request@MIT.Edu
Archive-name: fonts-faq/part06
Version: 1.1.1.
FAQ for comp.fonts: Chapter V: Sun-specific Info
Version 1.1.1., Release 07DEC92
Welcome to the comp.fonts FAQ. These articles, posted monthly, describe many
of the basic questions that seem to be repeated frequently on comp.fonts.
Your comments are both welcome and encouraged.
The FAQ is divided into chapters. The first chapter is a general overview.
Most of the remaining chapters are more-or-less platform specific.
For more information about the FAQ, please consult the beginning of the first
chapter. The FAQ is always available via anonymous ftp from ibis.cs.umass.edu
in /pub/norm/comp.fonts/FAQ*
This chapter covers the following topics:
0. Please help!
1. Fonts under Open Windows
2. Does OpenWindows support Type 1 PostScript fonts?
3.1 Improving font rendering time
3.2 Making bitmap fonts for faster startup:
4. Converting between font formats (convertfont, etc.)
5. Xview/OLIT fonts at 100 dpi
6. Where can I order F3 fonts for NeWSprint and OpenWindows?
------------------------------------------------------------------------------
0. Please help!
Someone mailed a file of Sun-related font tips. Unfortunately, I cannot
find the file. If you have any suggestion for this section (or if you
are the person that mailed me the other list), please forward your
suggestions to norm <walsh@cs.umass.edu>.
1. Fonts Under Open Windows
The following information regarding fonts under Open Windows was stolen
from Liam R.E. Quim's <lee@sq.com> Open Windows FAQ. The original author
was Rick Heli <Rick.Heli@Eng.Sun.COM>.
2. Does OpenWindows support Type 1 PostScript fonts?
Type 1 fonts are supported starting with the NeWSprint 2.0
and Solaris 2.0 (OpenWindows 3.0.1) releases.
There are also 57 F3 format fonts supplied with OpenWindows which
are fully hinted. Documentation on the F3 font format and the F3 font
interpreter, TypeScaler, is available from Sun.
3.1 Improving font rendering time
Although the Sun type renderer (TypeScaler) is pretty fast, it's not as
fast as loading a bitmap. You can pre-generate bitmap fonts for sizes
that you use a lot, and you can also alter and access the font cache
parameters. If you have a lot of memory you might want to increase the
font cache size.
$ psh -i
Welcome to X11/NeWS Version3 <--- psh will say this at you
currentfontmem = % type this line ...
300 % and here's what my server was using -- 300 Kbytes
1024 setfontmem
% Just to check:
currentfontmem =
1024
See pp. 328ff of the NeWS 3.0 Programmer's Guide. You need to say psh -i
so that the PostScript packages are loaded - see the psh man page.
3.2 Making bitmap fonts for faster startup:
$ mkdir $HOME/myfonts
$ cd $HOME/myfonts
$ makeafb -20 -M $OPENWINHOME/lib/fonts/Bembo.f3b
Creating Bembo20.afb
$ convertfont -b Bembo20.afb
Bembo20.afb->./Bembo20.fb
Chars parameter greater than number of characters supplied.
$ ls
Bembo20.afb Bembo20.fb Synonyms.list
$ bldfamily
* Bembo ./Bembo.ff (Encoding: latin)
cat: ./Compat.list: No such file or directory
$ xset +fp `pwd`
$ xset fp rehash
If you want the server to see your new font directory every time,
add this directory to your FONTPATH environment variable in one
of your start-up files, e.g. .login or .profile.
4. Converting between font formats (convertfont, etc.)
You can also use F3 fonts with an X11 server, by converting them to a
bitmap (X11 bdf format) first. Your license restricts use of these
fonts on another machine, and unless you have NeWSPrint you shouldn't
use them for printing. Having said all that... you can use makeafb
and convertfont to generate bdf files that you can compile with bdftosnf or
bdftopcf.
Use mftobdf (from the SeeTeX distribution) to convert TeX pk fonts to
X11 bdf format, which you can then use with either X11 or OenWindows.
5. Xview/OLIT fonts at 100 dpi
There aren't any. More precisely, the various text fonts, such as
Lucida Typewriter Sans, are available at 100 dpi, and in fact are
scalable under OpenWindows. The glyph fonts are bitmaps, and don't
scale very well.
6. Where can I order F3 fonts for NeWSprint and OpenWindows?
600 F3 fonts are available for unlocking from Printer's Palette, a CD
available with NeWSprint 2.0.
In addition, F3 fonts are available from the following sources:
Linotype AG Linotype Company
Mergenthaler Allee 55-75 425 Oser Avenue
6236 Eschborn Germany Hauppague, NY 11788
49/(61 96) 4031 (800) 336-0045
FAX 011/49/6196-982185 FAX 516-434-2055
attn: F3 Font Production attn: F3 Font Production
Monotype Plc. Monotype Typography
Salfords Redhill RH1 5JP 53 W. Jackson Boulevard Suite 504
England Chicago, IL 60604
44/(737) 765959 (800) 666-6893
FAX 011/44/737-769243 FAX (312) 939-0378
attn: F3 Font Production attn: F3 Font Production
U R W U R W
Harksheider Strasse 102 One Tara Boulevard Suite 210
D2000 Hamburg Germany Nashua, NH 03062
49/(40) 606050 (603) 882-7445
49/(40) 60605148 (603) 882-7210
attn: F3 Font Production attn: F3 Font Production
Bigelow & Holmes Autologic
P. O. Box 1299 1050 Rancho Conejo Boulevard
Menlo Park, CA 94026 Newbury Park, CA 91320
415/326-8973 (800)235-1843, or (805)498-9611 in CA
FAX (415) 326-8065 FAX (805) 499-1167
attn: F3 Font Production attn: F3 Font Production
-- END OF PART V --
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From: walsh@cs.umass.edu (Norman Walsh)
Newsgroups: comp.fonts,news.answers
Subject: comp.fonts FAQ.6.NeXT-Info
Summary: This posting answers frequently asked questions about fonts.
It addresses both general font questions and questions that
are specific to a particular platform.
Message-ID: <WALSH.92Dec7141637@ibis.cs.umass.edu>
Date: 7 Dec 92 19:16:37 GMT
Expires: 8 Jan 93 00:00:00 GMT
References: <9212071410.WW57338@cs.umass.EDU>
Sender: news@dime.cs.umass.edu
Reply-To: walsh@cs.umass.edu (Norm Walsh)
Followup-To: poster
Organization: Dept of Comp and Info Sci, Univ of Mass (Amherst)
Lines: 39
Approved: news-answers-request@MIT.Edu
Archive-name: fonts-faq/part07
Version: 1.1.1.
FAQ for comp.fonts: Chapter VI: NeXT-specific Info
Version 1.1.1., Release 07DEC92
Welcome to the comp.fonts FAQ. These articles, posted monthly, describe many
of the basic questions that seem to be repeated frequently on comp.fonts.
Your comments are both welcome and encouraged.
The FAQ is divided into chapters. The first chapter is a general overview.
Most of the remaining chapters are more-or-less platform specific.
For more information about the FAQ, please consult the beginning of the first
chapter. The FAQ is always available via anonymous ftp from ibis.cs.umass.edu
in /pub/norm/comp.fonts/FAQ*
This chapter covers the following topics:
0. Please help!
1. Font availability
------------------------------------------------------------------------------
0. Please help!
If you have any suggestions for this section, please forward your
suggestions to norm <walsh@cs.umass.edu>.
1. Font availability
Public Domain fonts for the NeXT are available via anonymous FTP from
sonata.purdue.edu, in the directory next/graphics/fonts. The README for
this file states that the directory is currently being restructured by
the archive moderator, although fonts are still available in that
directory.
-- END OF PART VI --
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From: walsh@cs.umass.edu (Norman Walsh)
Newsgroups: comp.fonts,news.answers
Subject: comp.fonts FAQ.7.X-Info
Summary: This posting answers frequently asked questions about fonts.
It addresses both general font questions and questions that
are specific to a particular platform.
Message-ID: <WALSH.92Dec7141657@ibis.cs.umass.edu>
Date: 7 Dec 92 19:16:57 GMT
Expires: 8 Jan 93 00:00:00 GMT
References: <9212071410.WW57338@cs.umass.EDU>
Sender: news@dime.cs.umass.edu
Reply-To: walsh@cs.umass.edu (Norm Walsh)
Followup-To: poster
Organization: Dept of Comp and Info Sci, Univ of Mass (Amherst)
Lines: 85
Approved: news-answers-request@MIT.Edu
Archive-name: fonts-faq/part08
Version: 1.1.1.
FAQ for comp.fonts: Chapter VII: X-specific Info
Version 1.1.1., Release 07DEC92
Welcome to the comp.fonts FAQ. These articles, posted monthly, describe many
of the basic questions that seem to be repeated frequently on comp.fonts.
Your comments are both welcome and encouraged.
The FAQ is divided into chapters. The first chapter is a general overview.
Most of the remaining chapters are more-or-less platform specific.
For more information about the FAQ, please consult the beginning of the first
chapter. The FAQ is always available via anonymous ftp from ibis.cs.umass.edu
in /pub/norm/comp.fonts/FAQ*
This chapter covers the following topics:
0. Please help!
1. Where do I get X?
2. X fonts and font utilities
------------------------------------------------------------------------------
0. Please help!
This section needs a lot of work. At the time of this release, I'm not
in a position to write it so I'm leaving it basically blank. Even if
you don't have time to write it, if you know what _should_ be in this
section, please forward it to norm <walsh@cs.umass.edu>.
1. Where do I get X?
The standard location for X software is export.lcs.mit.edu.
2. X fonts and font utilities
The following programs will allow you to create fonts for display under
X. IBM has contributed Type1 font support for X11R5 but, at present,
I have no experience with it.
On any given platform, X requires specially 'compiled' fonts. The
standard method of interchange between platforms is BDF format. The
BDF format is defined by Adobe. A document describing the format is
available from Adobe (send "help" to <ps-file-server@adobe.com>).
It is also available in the standard X distribution. Look under
../X11R4(5)/mit/hardcopy/BDF. This document is also reproduced in any
text describing the X standard.
Once you have a file in BDF format, your X platform should have the
tools required to convert it into your local binary format. Depending
on your platform this may be 'snf', 'pcf', or X11/News format ('ff'
and 'fb').
Here's a quick list of possible steps to get from "what you got" to X:
Mac format bitmaps:
No idea. If _you_ know how to read a Mac format bitmap file on some
other platform, please tell norm <walsh@cs.umass.edu>.
PC format bitmaps:
Conversion to BDF is possible from TeX PK format and LaserJet softfont
format. Other conversions are also within the realm of possibility.
Feel free to ask norm <walsh@cs.umass.edu> for more information if you
have a specific conversion in mind.
TeX PK format bitmaps:
PKtoBDF gets us directly to BDF format from here.
Mac format postscript:
Under MS-DOS, conversion to PC format postscript allows the font to
be accessed with PS2PK (under *nix or MS-DOS). See above for TeX
PK to X conversions.
PC/*nix format PostScript
Conversion to TeX PK with PS2PK allows us to get to BDF (indirectly).
-- END OF PART VII --
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From: walsh@cs.umass.edu (Norman Walsh)
Newsgroups: comp.fonts,news.answers
Subject: comp.fonts FAQ.8.Utilities
Summary: This posting answers frequently asked questions about fonts.
It addresses both general font questions and questions that
are specific to a particular platform.
Message-ID: <WALSH.92Dec7141722@ibis.cs.umass.edu>
Date: 7 Dec 92 19:17:22 GMT
Expires: 8 Jan 93 00:00:00 GMT
References: <9212071410.WW57338@cs.umass.EDU>
Sender: news@dime.cs.umass.edu
Reply-To: walsh@cs.umass.edu (Norm Walsh)
Followup-To: poster
Organization: Dept of Comp and Info Sci, Univ of Mass (Amherst)
Lines: 449
Approved: news-answers-request@MIT.Edu
Archive-name: fonts-faq/part09
Version: 1.1.1.
FAQ for comp.fonts: Chapter VIII: Font utilities
Version 1.1.1., Release 07DEC92
Welcome to the comp.fonts FAQ. These articles, posted monthly, describe many
of the basic questions that seem to be repeated frequently on comp.fonts.
Your comments are both welcome and encouraged.
The FAQ is divided into chapters. The first chapter is a general overview.
Most of the remaining chapters are more-or-less platform specific.
For more information about the FAQ, please consult the beginning of the first
chapter. The FAQ is always available via anonymous ftp from ibis.cs.umass.edu
in /pub/norm/comp.fonts/FAQ*
This chapter covers the following topics:
0. Notes about the utilities
1. PS2PK
2. TeX Utilities
3. MFPic
4. GNU Font Utilities
5. Font Editors
6. t1utils
------------------------------------------------------------------------------
0. Notes about the utilities
I have just started collecting information about font utilities. I
will gladly add any information that you can pass my way. Please send
your submissions to norm <walsh@cs.umass.edu>.
I would appreciate it if you could include a paragraph or so of description
and the appropriate site/filename for retrieval.
1. PS2PK version 1.2
PS2PK is a utility for converting Type1 postscript fonts into TeX PK files.
The source code is distributed and it has been compiled for both *nix boxes
and MS-DOS based machines.
Here is the original announcement:
Ps2pk-1.2 available
-------------------
(June 1992)
Version 1.2 of ps2pk is now available on:
ftp.urc.tue.nl (address: 131.155.2.79)
directory: /pub/tex
files: ps2pk12.README ( 1k) This file
ps2pk12.tar.Z (391k) Sources
ps2pk386.zip (232k) MSDOS executables
utopia.tar.Z (342k) Adobe Utopia font family
courier.tar.Z (207k) IBM Courier font family
For people having difficulties in handling UNIX `.tar.Z' format I
have made some UNIX tools (only executables) available in:
directories: /pub/unixtools/dos
/pub/unixtools/vms
See the system specific TARZ file for some help.
Ftp.urc.tue.nl can not handle E-mail requests. But sites are free
to put the ps2pk12 stuff on any server that can.
When do you need ps2pk?
----------------------
Ps2pk is a tool that converts a PostScript type1 font into a corres-
ponding TeX PK font. The tool is especially interesting if you want
to use fully hinted type1 fonts in your DVI previewer (instead of the
unhinted type1 fonts currently used in GhostScript) or on a printer
that has no PostScript interpreter.
In order to use the ps2pk generated fonts your driver and previewer need
to support virtual fonts. The reason is that PostScript fonts and TeX
fonts do have a different font encoding and handle ligatures in a
different way. With virtual fonts the PostScript world (encoding +
ligatures) can be mapped to the old style TeX world on which the current
plain macro packages still are based (despite the fact that TeX3.0 can
handle 8bits).
It is also possible to use the ps2pk generated PK fonts directly
In addition, a modified version of PS2PK exists on ibis.cs.umass.edu. I
have added some hacks to better support really large renderings and a
primitive "range" facility.